algebraic3d solid p1 = plane (0, 0, 0; -1, 0, 0) -bc=1; solid cube = plane (0, 0, 0; 0, 0, -1) and plane (0, 0, 0; 0, -1, 0) and p1 and plane (10, 2, 0.4; 0, 0, 1) and plane (10, 2, 0.4; 0, 1, 0) and plane (10, 2, 0.4; 1, 0, 0) -bc=2; solid all = cube;